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  • Unreal Engine 5.8 and 5.6
  • Windows (Win64) only
  • Editor-only plugins, delivered as source code. Your project builds them, so you need Visual Studio 2022 with the C++ game development workload.

Please include as much of this as you can. It makes a fix much faster.

  1. Plugin name and version (Edit > Plugins shows it).
  2. Unreal Engine version, for example 5.8.0 or 5.6.1.
  3. Whether the project is Blueprint-only or C++.
  4. Windows version and GPU.
  5. Steps to reproduce, starting from opening the project.
  6. What you expected and what happened.
  7. The Output Log lines from the start of the problem. For Presentation Capture, filter on LogPresentationCapture. For Animation Analysis, filter on LogAnimationCapture.
  8. For Presentation Capture recordings, the manifest.json (or manifest.partial.json) from the recording folder.

Please do not send project files unless I ask for them.