Installation
Requirements
Section titled “Requirements”- Unreal Engine 5.8 or 5.6 on Windows.
- Visual Studio 2022 with the “Game development with C++” workload. The plugin ships as source and is compiled for your project.
Install from Fab
Section titled “Install from Fab”- In the Epic Games Launcher, open Fab Library.
- Find Animation Analysis and click Install to Engine for your engine version.
Enable the plugin
Section titled “Enable the plugin”- Open Edit > Plugins and search for Animation Analysis (Animation category).
- Tick Enabled and restart the editor. Click Yes if asked to rebuild modules.
The plugin has two editor modules, AnimationCapture and AnimationCaptureEditor. Nothing is added to packaged games.